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Khronos Group takes over cross-platform Slang shading language from NVIDIA
21 November 2024 at 5:18 pm UTC Likes: 4

Quoting: jordicomaWhat does this mean for glsl? Is khronos abandoning it?
link

Depending on what you mean by abandon, yes and no.

GLSL hasn't been evolving for many years already, Vulkan is satisfied with SPIR-V no matter the source. glslang (the reference compiler) _is_ being maintained though.

NVIDIA stable driver 550.135 released for Linux
19 November 2024 at 8:45 pm UTC Likes: 4

Quoting: Caldathras
Quoting: The ArticleI imagine most of you gaming are likely at least on the 560 series

That being said, I'm surprised that GOL does not collect the driver version along with the rest of its user statistics ...

Probably because that changes too frequently, I for one am not going to remember to check every update and come update my stats here.

AYANEO tease the AYANEO 3 as a 'revolution' and a 'completely new concept'
24 October 2024 at 1:08 pm UTC Likes: 1

Must definitely be AI, that's "revolutionary" these days

NVIDIA 565.57.01 Beta has Wayland and HDR improvements, plus DXVK and VKD3D optimizations
23 October 2024 at 3:00 am UTC

Anyone knows how to have a convenient get-the-latest-nvidia-driver setup on Debian? On Ubuntu, they had something in the settings to choose the latest driver. In Debian, the nvidia driver is always waaay behind.

Survival game Valheim adds a new feast mechanic and The Bog Witch in testing
15 October 2024 at 5:09 pm UTC

I made the mistake of starting to play this game a few months ago, it's damn good and damn gorgeous, and freaking scary entering every new biome.

Now I entered Ashland just last week, and it looks like I'll be done before the last biome is out. How can I survive the wait? Aaaaaaaaaaaaaaaaaah

Steam purchases now clearly state you're just getting a license not ownership
13 October 2024 at 1:13 pm UTC Likes: 10

Quoting: pleasereadthemanualWhat is ownership?

You don't know? Please read the manual!

Valve (Steam) begin a direct collaboration with Arch Linux
28 September 2024 at 1:09 pm UTC

Quoting: user1
Quoting: robvvand the only issue I've had is with GPU accelerated rendering, which seems to be a bit unstable.

This is a gross understatement. In my experience, Steam is literally the only app on Linux that may cause a total desktop freeze (no matter on which DE, X.org or Wayland) after which I can do nothing but hard reboot my PC. The only workaround to it is disabling hardware acceleration in Steam.

Also, how about the fact that Steam context menu contents are 95% of the time unclickable. This is an issue since the big ui redesign update and it still hasn't been fixed after more than a year or two. You have to click sometimes dozens of times until game properties finally opens for example.

Oh, and also how Steam was already slow to launch on Linux and since the big ui update it's even slower. And many more annoyances..

I mean don't get me wrong, I have endless grattitude towards Valve for everything they've put into Linux, but you honestly have to admit that when it comes to the Steam client itself on Linux, it's a POS and the forever unfixed issues with it makes them look lazy.

Steam has an option to remove the fancy animations IIRC, so you can speed it up. Maybe without that you also wouldn't have a problem with GPU acceleration, so even more speed up with it.

Microsoft embraces more open standards with DirectX 12 adopting SPIR-V
20 September 2024 at 12:27 pm UTC Likes: 2

Quoting: pbWhich one do you think it is?
1. Corporate cost-cutting
2. Preparing for a future antitrust (look, we're so open!)
3. Actually caring about open standards

It's actually option 4. HLSL is not popular anymore, it's a desparate act to try and save it.

Microsoft embraces more open standards with DirectX 12 adopting SPIR-V
20 September 2024 at 12:25 pm UTC Likes: 10

Quoting: Nateman1000
Quoting: dpanterMicrosoft Embracing open standards nEver fails to sEnd a chill down my spine.

I’m not sure Microsoft can Embrace, Extend, and Extinguish a shader system

Why couldn't they? Add an extension no one else can implement (or want to, because it's believed to be a bad idea), devs start using it because needed for xbox/windows, shader is now no longer portable to other systems.

Linux kernel 6.11 is officially out now
16 September 2024 at 4:05 pm UTC Likes: 1

Quoting: jrepinAnyone else having the problem with the new kernel that graphics in games/benchmarks is quite a lot slower (about 15-20%) then with older kernel (I used 6.10.7 before I upgraded). This is with Powercolor Hellhound AMD Radeon RX 7900 GRE? Even Einstein@Home GPU tasks take about 20% longer now (28 min with previous kernel to about 34 min now).

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